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CPCD PROJEKT RED logo

CD PROJEKT RED

Boston, us

QA Lead.

FULL TIMESENIOR LEVELQA$112.1K–154.2K/MO

CD PROJEKT RED is looking for a QA Lead to join the Cyberpunk 2 team in our Boston Hub. In this role, you will manage a gameplay QA team within the project, adapting the project QA strategy into clear team plans, priorities and measurable outcomes.

You will be responsible for developing a high-performing QA team, ensuring reliable milestone verification, maintaining visibility on gameplay quality status and risks, and continuously improving QA workflows, tools, reporting, and gameplay testing practices within your area of ownership.

You will collaborate closely with Production, Development, Tech, Shared Development Services, QA Experts, other QA Leads, and cross-functional teams to support gameplay integrity, engine and tools quality, performance, stability, gameplay consistency, and development pipeline reliability.

Responsibilities

  • Team Management & Development: Lead, mentor, and develop the gameplay QA team while fostering accountability, role clarity, and continuous skill growth.
  • Strategic QA Implementation: Adapt & Implement the overarching Cyberpunk 2 QA strategy into practical testing approaches, measurable outcomes, and clear team priorities.
  • Quality Execution & Delivery: Own testing execution and milestone verification, ensuring tasks are completed on time and meet gameplay quality standards.
  • Data-Driven Risk Management: Monitor gameplay quality metrics, KPIs, and bug trends to identify risks early and build practical mitigation plans.
  • Stakeholder Collaboration: Partner with development, production, and external QA vendors to coordinate dependencies, gameplay requests, and alignment.
  • Transparent Quality Reporting: Maintain clear, data-informed reporting on quality status, blockers, and project readiness for all relevant stakeholders.
  • Process & Tool Optimization: Drive continuous improvements in QA workflows, tools, testing frameworks, technical documentation, and overall team effectiveness.
  • Hands-on Support: Provide direct assistance with complex investigations, issue analysis, and debugging workflows when required.
  • 5+ years of experience leading QA teams, including performance management, mentoring, and career development.
  • Strong knowledge of testing methodologies, bug workflows, defect management, test planning, test coverage, QA practices, and quality reporting.
  • Experience with game engines and editors, preferably Unreal Engine.
  • Experience developing and executing testing strategies across game development stages, including integration, performance, stability, engine, tools, and platform validation.
  • Hands-on experience with technical QA investigations, such as performance profiling, Unreal insights, crash debugging, memory analysis, or console testing.
  • Experience analyzing QA metrics, KPIs, and bug trends to identify quality risks and support data-driven decision-making.
  • Strong communication and stakeholder management skills, with the ability to clearly present technical quality status, risks, blockers, priorities, and recommendations.
  • Experience developing test documentation, reporting dashboards, and improving QA workflows, metrics, and test management processes.
  • Experience working with external QA vendors, distributed QA teams, or cross-location development teams.
  • Strong sense of ownership, accountability, and constructive communication, with the ability to navigate ambiguity and manage shifting priorities and deadlines.
  • Strong alignment with RED values and the ability to act as a role model in communication, decision-making, collaboration, and leadership.

Nice to have

  • Experience with User Experience Research (UXR), focus groups, usability testing, and gathering player feedback to inform product and design decisions 
  • Experience with automation frameworks, automated test authorship, build verification, CI/CD pipelines, or technical validation workflows.
  • Experience with performance, stability, tools, engine, platform, and technical feature validation.
  • Interest in the Cyberpunk universe and passion for delivering high-quality player experiences in large-scale RPGs.

This job requires working in Boston, US.
Working mode: in-office in a hybrid or full-time capacity. 

As part of our pre-employment process, candidates selected for this position will be required to complete a background check in accordance with applicable laws and regulations.

Health & Well-Being

  • Company-paid medical healthcare (dental, vision, and mental).
  • Free mental health support, including access to counseling, psychiatric care, and a variety of well-being webinars.
  • Paid leave - 26 days of vacation, 10 sick days, & 12 calendar holidays per year.
  • 401K with employer matching.
  • Lifestyle Spending Account (LSA) – $100 per month to use towards fitness, wellness, internet, home office equipment, learning, streaming services, and more.
  • Menstrual leave — employees who menstruate can take one extra day off when experiencing period pain.
  • RED Parents Network — support for working parents, including childcare benefits, and family-friendly events.

Perks & Professional Growth

  • Flexible working hours.
  • Trainings, lectures, and courses — internal workshops, knowledge-sharing initiatives, online tutorials, and e-learning classes are all available.
  • A welcome pack filled with goodies — to help you feel right at home once you join the team.
  • Life in the Office
  • Dog-friendly office — bring your pooch with you and look after them while working! There’s always a furry friend or two to meet.
  • Truly international working environment — a chance to meet and work with a diverse selection of people from all around the world.
  • No dress-code — we like to keep it casual.

Estimated pay range for this position: $112,100 - $154,200 USD annually. This role may be eligible for a long term incentive program (option to purchase CDPR stock after the vesting period). Final offers are dependent on job-related factors like experience and qualifications.

At CD PROJEKT RED compensation for our roles in North America are determined based on competitive market data, geographic location, and individual factors tied to business needs. The base pay range is subject to change and may be modified in the future. Final offers are dependent on job-related factors like experience, qualifications, and location.

If you've observed any irregularities (i.e. legal or ethical violations) in our recruitment process, please click here to report them anonymously.

#LI_Onsite

Pay
$112.1k–154.2k/mo
Where
Boston, us
Work
Not stated
Type
Full time
Posted
15 Oct, 2026
Apply on the original postingSign in to prepare an application

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