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COCoody logo

Coody

Stockholm

Gameplay Programmer (C++).

REMOTEENGINEERING

Why choose Coody

At Coody, we cut out everything unnecessary to give more back to you as a consultant. And we have done it in the package of a lean and efficient organization, meaning no overpaid managers, no fancy offices and no extravagant conferences. Instead we give you:

Maximized Compensation. Typically a +40% salary increase.

Freedom & Flexibility. No bosses. All digital. Fully remote for those who prefer.

Employment Security. High salary, pension, insurance, paid vacation and a big educational fund.

Shape the Future. Projects and assignments for digital game changers like Spotify, Mojang, Toca Boca, and other leading studios and tech companies building the next generation of interactive experiences.

As we are growing, we are continuously hiring senior tech consultants and connecting them with impactful projects through our client network.

What you’ll be doing

As a Senior Gameplay Programmer at Coody, you’ll design, build, and evolve gameplay systems that sit at the core of player experience. You’ll work hands-on in C++ within modern game engines, contributing to systems that are robust, scalable, and built for real-world production.

Assignments are typically 6–24 months, and as a consultant you’re expected to ramp up quickly and deliver value from day one. You’ll take ownership of gameplay features from concept to implementation, working closely with designers, QA, and production to ensure systems are both technically sound and fun to play.

Who you are

We are seeking a Senior Gameplay Programmer with strong technical depth and a passion for building systems that create meaningful player experiences. You have a proven ability to take ownership, solve complex problems, and contribute to a team at a high level.

Here’s what we’re looking for:

  • 5+ years of hands-on experience developing gameplay systems, preferably in multiplayer games (shooters are a strong plus)

  • Excellent C++ skills with deep experience in a game engine environment (custom engine or Unreal)

  • Strong understanding of CPU architecture, memory, and performance trade-offs

  • Ability to explain and apply concepts like CPU caches in real-world code

  • Experience building gameplay systems that support emergent interactions

  • Broad familiarity across gameplay, physics, animation, AI, and systems integration

  • Strong foundation in 3D math (linear algebra, vectors, matrices)

  • Experience shipping at least one title in a C++ environment

  • Experience with live service development and maintaining systems post-launch

  • Fluent in English (spoken and written)

Nice to have

  • Familiarity with ECS architectures

  • Experience building internal tools or improving developer workflows

  • Experience shipping on consoles (PS4/PS5, Xbox Series X|S)

  • Comfortable working with Git and modern development practices

This is Coody

We’re one of Sweden’s fastest-growing tech consultancies, expanding in both people and revenue. We attribute our growth to our simple yet powerful approach to Gravity-Free Consulting, combining the freedom and flexibility of freelancing with the security of traditional employment.

At Coody, we believe in freedom, trust, and ambition. You’ll feel like a freelancer with the autonomy to choose assignments that excite you, while enjoying the stability and support of a company that invests in your growth.

Our network enables you to work with some of the most innovative companies across gaming, tech, and beyond—solving real technical challenges while shaping your own career path.

We’re a diverse community of ambitious tech professionals representing multiple nationalities, united by a shared drive to build, learn, and push boundaries.

Coody is more of a platform than a traditional consultancy. Everything we do is designed to help you work and live according to your own priorities and ambitions.

How to apply

Are you excited to take your career to the next level and meet the criteria? Apply now, and we’ll be in touch shortly.

Pay
Not stated
Where
Stockholm · SE
Work
Remote
Type
Not stated
Posted
21 May, 2026
Apply on the original postingSign in to prepare an application

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