Log inSign up free
  • Home
  • Profile
  • Jobs
    • Applications
    • Career
    • Resume
    • Cover letters
  • Content
    • Posts
    • Media
  • Messages
  • Analytics
    • Overview
    • Pages
  • Portfolio
  • More tools
    • Hiring
  • Settings
All jobs
SGSmoking Gun Interactive logo

Smoking Gun Interactive

Vancouver

Lead Programmer - C++.

FULL TIMEREMOTESENIOR LEVELENGINEERING

Company Description

Smoking Gun Interactive, a Keywords Studio, is an industry-leading game development studio founded in 2007 by award-winning industry veterans. SGI is fearless in creating IP and boldly partners with renowned brands to develop a wide range of world-class, immersive titles and interactive experiences that resonate with strategy gamers worldwide and entertain millions of casual players every day.

Job Overview:

As a Lead Programmer at Smoking Gun Interactive (SGI), you’re a talented and driven person who enjoys working on great projects. You have experience in a variety of areas of game development and are able and willing to work on any area of game programming needed, with a focus on full-stack development experience. You’re experienced in mentoring and training programmers and are responsible for the oversight and management of a team of programmers.

*Whilst this position is being offered on a remote basis, we are only able to consider applicants who are currently located in BC, and ideally within the greater Vancouver area

Requirements

In this role, you will:

  • Collaborate with the Technical Director to establish a unified technology vision for the project including writing and reviewing technical design documents;
  • Produce high-quality, efficient, clean, and modular code;
  • Collect and document users' requirements and develop logical specifications;
  • Research, evaluate and synthesize technical information to design, develop and test computer-based systems;
  • Develop data, process and network models to optimize architecture and to evaluate the performance and reliability of designs;
  • Plan, design and co-ordinate the development, integration and operation of computer-based systems;
  • Assess, test, troubleshoot, document, upgrade and develop maintenance procedures for applications software;
  • Lead and co-ordinate teams in the development of software and integrated information systems, process control software and other embedded software control systems;
  • Show proactivity in identifying tasks/problems that need tackling, outside of known scheduled work, from refactoring to bug fixing;
  • Be able to go above and beyond in their daily tasks as required;
  • Provide mentorship and training for programmers to create an atmosphere of cooperation and learning;
  • Provide and accept feedback on all aspects of code quality (performance, readability, testability, design);
  • Demonstrate forward thinking in regards to what impact design and implementation decisions will have on the overall project during each phase of development;
  • Work with Production in the creation and risk-management of project milestone goals and schedules;
  • Coordinate the hiring, supervising and managing of other members of the team.

To be successful in this role, you must have:

  • 5+ years’ experience as a programmer in the game industry and or related field;
  • A bachelor’s degree in Computer Science, Engineering or equivalent;
  • Passion for playing and creating innovative games – you consider yourself a gamer;
  • Shipped at least one game as a senior or lead programmer;
  • A natural affinity for being strongly self-motivated and an independent worker;
  • Expert working knowledge of C++ (C# is a nice to have), Standard Library and Object Oriented Design;
  • Strong understanding of general and 3D math, statistics and probability;
  • Excellent problem-solving abilities, proven ability to tackle hard problems in creative ways;
  • Excellent oral and written communication skills;
  • A positive attitude with a desire to work within a team environment towards a common goal;
  • An impressive ability to estimate work load and execute on the work in the time estimated;
  • Contributed to planning product releases alongside production or project management;
  • Mentored multiple programmers in both coding capabilities and forwarding their career.

It would also be great if you had experience with:

  • Any of the following languages, Java, Lua, HLSL/Cg shaders;
  • Mobile: iOS, Android;
  • Test Driven Development;
  • Visual Studio, Perforce;
  • Unit testing and TDD for server development;
  • C# server environments, AWS, Azure, GCP;
  • Running a live server environment and supporting operations.

Benefits

  • 10 days vacation leave
  • 5 paid days personal leave
  • 7 paid sick days
  • Life Insurance & Accidental Death & Dismemberment
  • Dependent Life Insurance
  • Long Term Disability (LTD)
  • Extended Healthcare Benefit
  • Dental Care
  • Hybrid working
  • Training & Development

Salary Range: 110,000 to 140,000 CAD

Smoking Gun Interactive is an Equal Opportunity Employer. Qualified applicants will receive consideration for employment without regard to race, religion, color, national origin, citizenship, sex, sexual orientation, gender identity, veteran’s status, age or disability.

Keywords Studios is dedicated to following a well-established Equal Opportunities Policy. We endeavor to create a workplace which provides for equal opportunities for all employees and potential employees.

PERSONAL DATA PROTECTION POLICY

By providing your information in this application, you understand that we will collect and process your information in accordance with our Applicant Privacy Notice. For more information, please see our Applicant Privacy Notice at https://www.keywordsstudios.com/en/applicant-privacy-notice. 

Role Information: EN
Studio: Smoking Gun
Location: Americas, Canada, Vancouver
Area of Work: Game Development
Service: Create
Employment Type: Full Time
Working Pattern: Remote

Pay
Not stated
Where
Vancouver · British Columbia · Canada
Work
Remote
Type
Full time
Posted
17 Sep, 2026
Apply on the original postingSign in to apply

Unverified board

more at Smoking Gun Interactive.

17 Sep, 2026

Smoking Gun Interactive

UX Designer

SGSmoking Gun Interactive logo
  • Full time
  • Remote
  • Design

$60k–90k/yr

Vancouver +2

Details
17 Sep, 2026

Smoking Gun Interactive

UI Artist (Implementor)

SGSmoking Gun Interactive logo
  • Full time
  • Remote

$50k–70k/yr

Vancouver +2

Details
19 Oct, 2026

Smoking Gun Interactive

Studio Operations Manager

SGSmoking Gun Interactive logo
  • Full time
  • People & Ops

$80k–100k/mo

Vancouver +2

Details

similar roles.

21 Oct, 2026

Zipline

Staff Software Engineer - Routing Engine

ZIZipline logo
  • Staff level
  • Engineering

$220k–260k/yr

Ann Arbor, Michigan USA +1

Details
23 Oct, 2026

Zipline

Staff Firmware Engineer - Motors

ZIZipline logo
  • Engineering

$210k–250k/yr

South San Francisco +2

Details
23 Oct, 2026

Doctolib

Technical Solution Engineer - Interoperabilität (x/f/m)

DODoctolib logo
  • Engineering

Berlin +1

Salary not listed

Details
23 Oct, 2026

Doctolib

Senior Implementation Engineer – Phone Assistant (x/f/m)

DODoctolib logo
  • Senior level
  • Engineering

Berlin +1

Salary not listed

Details
21 Oct, 2026

Chaosindustries

Test Equipment Development Engineer (HIL and Test Equipment)

CHChaosindustries logo
  • Engineering

El Segundo +2

Salary not listed

Details
23 Oct, 2026

Chaosindustries

Senior IT Systems Administrator (Linux Admin)

CHChaosindustries logo
  • Senior level
  • Engineering

El Segundo +2

Salary not listed

Details